While working at The Mill in Culver City I was selected to be part of the Call of Duty: Ghosts “Cinematics” team. It was a small team comprised of designers, cg artist, houdini fx artist, compositors and several producers.
My …
While working at The Mill in Culver City I was selected to be part of the Call of Duty: Ghosts “Cinematics” team. It was a small team comprised of designers, cg artist, houdini fx artist, compositors and several producers.
My …
Working at Logan in Santa Monica, CA I was asked to work with the cg department to come up with a set of rendered passes that could mimic the print design that had been completed for The Nike Flyknit max …